The project
Unigma is a 5-student project made during my Higher National Diploma in Medias and Internet. The goal was to build a multimedia product and everything around it to promote it, endossing the role of a small company.
The project was centered around a video game but had 3 other important components: a website, a smartphone app and a communication campaign.
The game itself aims to be an adventure game taking place in a 3D reproduction of the University of Meaux. You play as Lucius, a student trapped in the university by a mysterious organization tasking him to solve several enigmas and puzzles.
Developer (UE4)
I worked mainly on the game as a developer and scripter, using Unreal Engine 4's Blueprint Coding system :
- Game system and mechanics : Level loading, inventory and save system, UI implementation.
- Quest design and scripting.
- Assets integration.